Modifications to be made:

- Make levels have increasing difficulty levels by adding more enemies and changing the number of enemies that need to be killed on each level. Ex: Level one is only five enemies, Level two is ten, Level 3 is fifteen. 

- Add obstacles such as moving asteroids in the play space to add an extra challenge to later levels. 

- Design a new type of enemy, including a stationary and chaser version. 

Credits:

Created by Anna Sheahan

Download

Download
Mac build 2DShooter.app.zip 37 MB
Download
Windows build 2DShooter 2.zip 32 MB

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